I’ve been working recently on some new game characters, meaning two in particular. I’ve already mentioned one, for the Steampunk campaign my friend Joel is planning to run.
I don’t have much else to say about her yet, except that I came up with a name for her: Shiny *big grin*Because shiny things are distracting, and so are bards, especially when they’re being distracting on purpose so that rogues can fleece the crowd.
What I have more going on with is a character for another of my gaming group’s members’ campaign, Alex’s. I’m playing a female Gnome cleric of Sheyanna Flaxenstrand, named Premma Niddar.
Her backstory was mostly out of my control, which is interesting cause I’ve never set up a character that way before. Anyway, she grew up in an apartment in a city with her Mother, Father, and 7 siblings (6 sisters, 1 brother….dunno how they managed to have that many children, since Gnomes reproduce less frequently, or why they’re living in an apartment in a city instead of a town underground, but meh). She learned the religion of Lady Flaxenstrand from her mother, who is also a cleric. Her father is an apothecary, and his business barely pays the bills. One of her older sisters, Siblar, is a courtesan in the courts. Her older brother, Sabata, left home to become an adventurer and occasionally sends large sums of money home.
He seems to lean towards evil in his adventuring, as her parents seem to want nothing to do with his money. After a few confrontations in which Premma figured out (as a child/teenager) that he’s not a good person, and in which he called Siblar a whore, the police came and arrested her father for one of the jobs they DID help Sabata with.Premma swore at that point that she’d find Sabata and turn him in before her father’s case goes to trial. Also, that evening, her mother found and confronted Sabata in the city (escaping her daughters’ care under Premma’s watch because she fell asleep), and Sabata killed her. He then set fire to their home, and though it seems like her sisters have escaped, there is no sign of them anywhere. All of this on the day before she was supposed to officially enter Sheyanna Flaxenstrand’s clergy.
She spent a couple of days staying in a temple of Garl Glittergold, searching for her sisters and getting ready to go in search of her brother. She had her mother’s armor repaired, and is using her warped holy symbol (she was killed by lightning) and her sword as well. Unable to find her sisters or contact Siblar quickly, since that would take months, she then set out in search of her brother. She also was visited by an Avatar of Sheyanna in her dreams, who made her a Cleric since the original ritual she was to perform is now undoable (her mother was going to do it). This Avatar, however, gave her an ultimatum – she can not use her Clerical powers to stop her brother – she must either find someone to do it for her, or somehow change his mind.
According to our DM, she then set out for the city of Geshalt in the country of Arda, where a large office called the Guild Post System operates. They handle most of the adventuring jobs in the area, and they recruit, so she has to do a smaller adventuring job to get noticed by them. Of course, because her brother’s an adventurer, this is the best chance she has of finding him. There’s a deposit you have to pay to sign up, to make sure you’ll come back, but its too expensive for her measly funds. So she’s leaving her clerical vestments – which her sisters bought her, one of the last things she has to remember her family with – as collateral. They’ll hold them for a week and a half, at which point she has to come back with the payment from the person who set up the job – an apothecary, from White Tip Apothecary, who needs mushrooms from a dangerous cave. We’ll need to get between 30 and 120 pounds, and she’ll need to deliver them to him within 7 days. The payment is a flat 60 gold, with an additional 60-240 gold reward available, probably based on how much she brings back. She can also add 1 more day to the contract if she needs to, but that forfeits the flat rate payment.
Assumedly the other players will be signing up for this, to make the party happen, so that is more heartening.
As for her attitude, she buries the pain of losing her family under a hippie/fairy-tale-princess-like outlook, that love will make life better and easier and always win the day. She’s only the human-age-equivalent of 15, so she’s had to grown up fast and acts a few “years” older than she really is. While she’s adventuring, since she’s going to be out in the world anyway, she seeks to spread belief in love and caring for others to contrast the wars rampant in this world and show everyone that some things in life are worth living for. Her favorite thing to do as far as her clerical duties go is weddings, and she’s a lesbian, though she hasn’t thought much about that yet. She’s been too focused on her studies, and helping her family, to think about her own romantic prospects.
So, that’s that so far. I’ll post more once I have more. This promises to be an interesting game, at least. And I’ve been meaning to play a cleric or paladin (gag) of Sheyanna for a while, because a lesbian devoted to her would be ever so interesting